What game are you going to play tomorrow ?
There is one question that I always ask younger people. Kids who are into games and stuff. Kids who where born after the great eight to sixteen bit revolution of consoles. Kids that don't know what PONG is if it bit them in the behind. You know them. When I talk to these teenagers-blessed-with-technological progress.. who are immersed in some on line game of super strong first person shoot'm up I ask them : What if the graphics in games become photo-realistic tomorrow … what will the next step be.
Kids these days.
As they wipe the perspiration from their forehead they look at me puzzled. Like I just dropped from the sky and have presented them with an electronic aigo version of Santa Clause and if they would please ride this thing across the north pole. " What do you mean .. well .. erm.." they stumble. As I try to clarify myself I mumble " What if the graphics in games are as real as they can be, where we come to the point where there are no more progressions in frame rate, in resolution.. When your gaming environment around you is as realistic as looking in the mirror" .. more blank stares and then a pointblank answer. " We"ll .. we"re done then .. aren"t we".
Asking the same question to older (when you are over 25 on the edge of real and cyberspace, you're ready for the cyber-old-farts-home) they give you a different answer. As they start to memorize about their first game console (an Atari) and the games they played on it. As they talk about chunky sprites that somehow had to resemble ET, Some brown flying blob that was a desert falcon .. And the anger of their mothers as their kids kept hogging the TV with the old game console. Grandpa Simpson is bleak by comparison to this useless banter so I once again post the same question. But this time the answer comes direct and clear : "We'll then we have to work on the content".
Polygon shaped boobs.
And its true. Most games these days (Certainly the ones on the major game consoles) are either shoot"m ups, race games, toombraider-esque games or on p's Massive on line games and varieties of those mentioned before. Once you know how to play one game . you've just about seen them all. Ok , the characters are more defined , their boobs containing more roundness and less polygons, the shading is better, the lighting is better, more detail etc. But nothing really changes. So when E3 came along (the annual game festival where games and console makers show their best) I was not even paying attention. Until I saw this video below.The Nintendo WII was far from the great expectation. It was the underdog.
And then those funky Japanese inventors came up with a revolutionary controller. It looked like a slimmed down version of a tv-remote. "How the hell am I gonna play with something like THAT" I wondered. But while companies like Sony and Microsoft made their game controllers even more ergonomically , letting them look like a sex toy that has been forgotten on the living room table .. Nintendo did something different. I do not know what awed me the most. The revolutionary design of the thing OR what happened if you moved it around ! (see video for details) But WHEN I saw it in action I realized that it offered an enormous creative opportunity for game developers. And THEN I saw what they had done with it so far ! Amazing . The console is BACK .. not only in the center of the living room .. but in the center of the family. The Nintendo approach is turning the WII into the heart of Sunday afternoon entertainment for everyone. With the right games that don"t include shooting people or flip flopping a half naked girl over Popsicle stand, the WII offers something for everyone. An innovative approach , a new vision in game entertainment .. and … well.. See for yourself !